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Debugging Under Pressure - Learning Roadmap | Nemorize
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Learning Topics
This roadmap covers the following topics:
✅ The Moment of Crisis
- ✅ Panic Response Patterns
- ⚪ The Tunnel Vision Effect
- ⚪ Cognitive Load Under Stress
- ⚪ The First 60 Seconds
- ✅ Anti-Patterns to Avoid
- ⚪ The Random Change Trap
- ⚪ Premature Root Cause Fixation
✅ Finding Truth Under Noise
- ✅ When Dashboards Lie
- ⚪ Aggregation Blindness
- ⚪ Sampling Artifacts
- ⚪ Missing Data vs Zero Data
- ✅ Logs vs Metrics vs Traces
- ⚪ When to Use Logs
- ⚪ When to Use Metrics
- ⚪ When to Use Traces
- ⚪ Temporal Reasoning
- ⚪ The Change Window
- ⚪ External Factors
✅ Triage Before Diagnosis
- ⚪ Stop vs Understand
- ⚪ Mitigation First Principle
- ⚪ Preserve Evidence
- ✅ Reversible Actions First
- ⚪ Feature Flags and Kill Switches
- ⚪ Traffic Shaping
- ⚪ Rollback vs Push Forward
- ✅ Why Doing Nothing Is Sometimes Correct
✅ Debugging in Distributed Reality
- ✅ Partial Failure Patterns
- ⚪ The One Bad Node Problem
- ⚪ Misleading Correlations
- ⚪ Split-Brain Scenarios
- ✅ Slow vs Broken
- ⚪ Timeout Cascades
- ⚪ Resource Exhaustion Patterns
- ✅ Cascading Failures
- ⚪ Feedback Loops
- ⚪ Dependency Chain Reactions
✅ Humans in the Loop
- ⚪ Decision Fatigue
- ⚪ Rotation and Handoffs
- ⚪ Energy Management
- ✅ Command Structure
- ⚪ The Incident Commander Role
- ⚪ The Loudest Person Effect
- ⚪ Communication Patterns
- ✅ How Incidents Actually End
- ⚪ Declaring Resolution
- ⚪ Post-Incident Monitoring
✅ Turning Scars into Architecture
- ✅ What Incidents Reveal
- ⚪ Coupling Problems
- ⚪ Missing Boundaries
- ⚪ Backpressure Gaps
- ✅ Redesign vs Accept
- ⚪ High-Leverage Changes
- ⚪ Acceptable Risks
- ⚪ Building Resilience Patterns
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